public static GetPoint ( Microsoft.Xna.Framework.Ray &ray, float size ) : Vector3 | ||
ray | Microsoft.Xna.Framework.Ray | レイ。 |
size | float | サイズ。 |
리턴 | Vector3 |
public static Vector3 GetPoint(ref Ray ray, float size)
{
Vector3 result;
GetPoint(ref ray, size, out result);
return result;
}
RayHelper::GetPoint ( Microsoft.Xna.Framework.Ray &ray, float size, Vector3 &result ) : void |