OpenSim.Region.Physics.BulletDotNETPlugin.BulletDotNETScene.Dispose C# (CSharp) 메소드

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void
        public override void Dispose()
        {
            disposeAllBodies();
            m_world.Dispose();
            m_broadphase.Dispose();
            ((btDefaultCollisionConfiguration) m_collisionConfiguration).Dispose();
            ((btSequentialImpulseConstraintSolver) m_solver).Dispose();
            worldAabbMax.Dispose();
            worldAabbMin.Dispose();
            VectorZero.Dispose();
            QuatIdentity.Dispose();
            m_gravity.Dispose();
            VectorZero = null;
            QuatIdentity = null;
        }