public DrawPolygon ( float2 vertices, float width, Color color ) : void | ||
vertices | float2 | |
width | float | |
color | Color | |
리턴 | void |
public void DrawPolygon(float2[] vertices, float width, Color color)
{
DrawConnectedLine(vertices.Select(v => new float3(v, 0)).ToArray(), width, color, true);
}
RgbaColorRenderer::DrawPolygon ( float3 vertices, float width, Color color ) : void |
public void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor) { var verts = combatOverlayVerts.Select(v => wr.ScreenPosition(actor.CenterPosition + v.Rotate(actor.Orientation))); wcr.DrawPolygon(verts.ToArray(), 1, Color.Yellow); }