public Save ( ISystemContext context, |
||
context | ISystemContext | The context for the system being accessed. |
encoder | The encoder wrapping the stream to write. | |
리턴 | void |
public override void Save(ISystemContext context, XmlEncoder encoder)
{
base.Save(context, encoder);
encoder.PushNamespace(Namespaces.OpcUaXsd);
if (m_eventNotifier != 0)
{
encoder.WriteByte("EventNotifier", m_eventNotifier);
}
encoder.PopNamespace();
}
BaseObjectState::Save ( ISystemContext context, BinaryEncoder encoder, AttributesToSave attributesToSave ) : void |