public GetChildren ( ISystemContext context, IList |
||
context | ISystemContext | The context for the system being accessed. |
children | IList |
The list of children to populate. |
리턴 | void |
public override void GetChildren(
ISystemContext context,
IList<BaseInstanceState> children)
{
if (m_address != null)
{
children.Add(m_address);
}
if (m_ordinalNumber != null)
{
children.Add(m_ordinalNumber);
}
if (m_sIFConnection != null)
{
children.Add(m_sIFConnection);
}
base.GetChildren(context, children);
}