protected override void GenerateCompileUnit (CodeCompileUnit compileUnit)
{
GenerateCompileUnitStart (compileUnit);
if (compileUnit.AssemblyCustomAttributes.Count > 0) {
OutputAttributes (compileUnit.AssemblyCustomAttributes,
"assembly: ", false);
Output.WriteLine ("");
}
foreach (CodeNamespace ns in compileUnit.Namespaces)
GenerateNamespace (ns);
GenerateCompileUnitEnd (compileUnit);
}