Mindscape.Raygun4Net.RaygunClient.PopulateCrashReportDirectoryStructure C# (CSharp) 메소드

PopulateCrashReportDirectoryStructure() 개인적인 정적인 메소드

private static PopulateCrashReportDirectoryStructure ( ) : void
리턴 void
        private static void PopulateCrashReportDirectoryStructure()
        {
            try
              {
            Directory.CreateDirectory(StackTracePath);

            // Write client info to a file to be picked up by the native reporter:
            var clientInfoPath = Path.GetFullPath(Path.Combine(StackTracePath, "RaygunClientInfo"));
            var clientMessage = new RaygunClientMessage();
            string clientInfo = String.Format("{0}\n{1}\n{2}", clientMessage.Version, clientMessage.Name, clientMessage.ClientUrl);
            File.WriteAllText(clientInfoPath, clientInfo);
              }
              catch (Exception ex)
              {
            System.Diagnostics.Debug.WriteLine (string.Format ("Failed to populate crash report directory structure: {0}", ex.Message));
              }
        }