public byte[] Serialize()
{
// 0 indicates start index
int index = 0;
byte[] serializedBuffer = new byte[this.Size()];
serializedBuffer[index++] = this.RopId;
serializedBuffer[index++] = this.LogonId;
serializedBuffer[index++] = this.InputHandleIndex;
Array.Copy(BitConverter.GetBytes((ushort)this.HierarchyValueCount), 0, serializedBuffer, index, sizeof(ushort));
index += sizeof(ushort);
for (int i = 0; i < this.HierarchyValueCount; i++)
{
if (this.HierarchyValues[i].Value != null)
{
Array.Copy(this.HierarchyValues[i].Serialize(), 0, serializedBuffer, index, this.HierarchyValues[i].Size());
index += this.HierarchyValues[i].Size();
}
}
Array.Copy(BitConverter.GetBytes((ushort)this.PropertyValueCount), 0, serializedBuffer, index, sizeof(ushort));
index += sizeof(ushort);
for (int i = 0; i < this.PropertyValueCount; i++)
{
if (this.PropertyValues[i].Value != null)
{
Array.Copy(this.PropertyValues[i].Serialize(), 0, serializedBuffer, index, this.PropertyValues[i].Size());
index += this.PropertyValues[i].Size();
}
}
return serializedBuffer;
}