public byte[] Serialize()
{
int index = 0;
byte[] serializeBuffer = new byte[this.Size()];
serializeBuffer[index++] = this.RopId;
serializeBuffer[index++] = this.LogonId;
serializeBuffer[index++] = this.OutputHandleIndex;
serializeBuffer[index++] = this.LogonFlags;
Array.Copy(BitConverter.GetBytes((int)this.OpenFlags), 0, serializeBuffer, index, sizeof(uint));
index += sizeof(uint);
Array.Copy(BitConverter.GetBytes((int)this.StoreState), 0, serializeBuffer, index, sizeof(uint));
index += sizeof(uint);
Array.Copy(BitConverter.GetBytes((short)this.EssdnSize), 0, serializeBuffer, index, sizeof(ushort));
index += sizeof(ushort);
if (this.EssdnSize > 0)
{
Array.Copy(this.Essdn, 0, serializeBuffer, index, this.EssdnSize);
index += this.EssdnSize;
}
return serializeBuffer;
}