private button12_Click ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
private void button12_Click(object sender, EventArgs e)
{
string s = textBox4.Text;
float rx = GetFloat(ref s);
textBox4.Text = s;
SceneMan.ApplyRotation(new Vector3(rx, 0, 0));
}