internal void WriteSectionMixedMarshallingRelocations(WritableSection section)
{
section.Header.numMixedMarshallingData = (UInt32)section.MixedMarshalling.Count;
section.Header.mixedMarshallingDataOffset = (UInt32)MainStream.Position;
foreach (var marshal in section.MixedMarshalling)
{
Writer.Write(marshal.Count);
Writer.Write(GR2.ObjectOffsets[marshal.Obj].Offset);
WriteSectionReference(GR2.ObjectOffsets[marshal.Type]);
}
}