public OnPointerUp ( |
||
eventData | ||
리턴 | void |
{
var g = EventSystem.current.currentSelectedGameObject;
UGUIEvent.onDropHandle(g, eventData);
}
public void OnPointerClick(BaseEventData eventData)
static public int OnPointerUp(IntPtr l) { try { Hugula.UGUIExtend.CEventReceive self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l); UnityEngine.EventSystems.BaseEventData a1; checkType(l, 2, out a1); self.OnPointerUp(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }