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홈
Gvr
Internal
BaseVRDevice
BaseVRDevice
Gvr.Internal.BaseVRDevice.BaseVRDevice C# (CSharp) 메소드
BaseVRDevice 1 문서
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프로젝트 열기: omgwtfgames/unity-cardboard-photosphere
BaseVRDevice()
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메소드
protected
BaseVRDevice
( ) :
UnityEngine
리턴
UnityEngine
protected BaseVRDevice() { Profile = GvrProfile.Default.Clone(); }
BaseVRDevice
BaseVRDevice
ComputeEyesFromProfile
CreateStereoScreen
Destroy
GetDevice
GetEyePose
GetHeadPose
GetProjection
GetViewport
Init
MakeProjection
OnApplicationQuit
OnFocus
OnLevelLoaded
OnPause
PostRender
Recenter
RequiresNativeDistortionCorrection
SetDefaultDeviceProfile
SetDistortionCorrectionEnabled
SetElectronicDisplayStabilizationEnabled
SetNeckModelScale
SetVRModeEnabled
ShouldRecreateStereoScreen
ShowSettingsDialog
SupportsNativeDistortionCorrection
SupportsNativeUILayer
UpdateScreenData
UpdateState