public RemoveSavegame ( |
||
cs | ||
리턴 | void |
public void RemoveSavegame(CartridgeSavegame cs)
{
// Removes the savegame.
_savegames.Remove(cs);
// Makes sure the savegame is cleared from cache.
cs.RemoveFromIsoStore();
// Notifies of a change.
RaisePropertyChanged("Savegames");
}