//创建军团
public void CreateLegion(LegionInfo info,int player_id)
{
int legion_id = Data.CreateLegion(info);
CreateLegion_Ret ret = new CreateLegion_Ret();
if (legion_id != -1) ret.ret = 1;
ret.play_id = player_id;
ret.legion_id = legion_id;
info.id = (uint)legion_id;
mDicInfo[info.id] = info;
LegionMember member = new LegionMember();
member.money = info.money;
member.members_name = info.leader_name;
member.rank = GameBase.Config.Define.LEGION_PLACE_JUNTUANZHANG;
member.money = info.money; //初始化的贡献度
AddLegionMembers(info.id,member);
ret.money = info.money;
ret.boss_id = member.id;
SessionManager.Instance().SendMapServer(0, ret.GetBuffer());
}