public DrawWaypoint ( System.Vector3 p, float size, Color color ) : void | ||
p | System.Vector3 | |
size | float | |
color | Color | |
리턴 | void |
public void DrawWaypoint(Vector3 p, float size, Color color)
{
float h = size / 2; // half size
DrawLine(p + Vector3.UnitX * h, p - Vector3.UnitX * h, color);
DrawLine(p + Vector3.UnitZ * h, p - Vector3.UnitZ * h, color);
}