FBClient.Core.Entities.PowerUp.Update C# (CSharp) 메소드

Update() 공개 메소드

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
리턴 void
        public void Update(GameTime gameTime)
        {
            Sprite.Update(gameTime);

            if (InDestruction)
            {
                _itemDestroyAnimation.Update(gameTime);
            }

            base.Update();
        }