public override void OnLoad(ConfigNode node)
{
dumpxform(part.transform);
kethane_present = CheckForKethane();
LoadConfigFile();
enabled = false;
GameEvents.onHideUI.Add(onHideUI);
GameEvents.onShowUI.Add(onShowUI);
GameEvents.onVesselSituationChange.Add(onVesselSituationChange);
GameEvents.onVesselChange.Add(onVesselChange);
if (node.HasNode("DockedVesselInfo")) {
uis.vesselInfo = new DockedVesselInfo();
uis.vesselInfo.Load(node.GetNode("DockedVesselInfo"));
}
UpdateGUIState();
}