private LegendTree_PropertyChanged ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |
void LegendTree_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == "LayerItemsSource")
LayerItemsSource = _legendTree.LayerItemsSource;
else if (e.PropertyName == "LayerItems")
LayerItems = _legendTree.LayerItems;
}