DungeonMasterEngine.DungeonContent.Dungeon.Dungeon_EnabledChanged C# (CSharp) 메소드

Dungeon_EnabledChanged() 개인적인 메소드

private Dungeon_EnabledChanged ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void
        private void Dungeon_EnabledChanged(object sender, EventArgs e)
        {
            Theron.Enabled = Enabled;
        }