CaveworldFlora.ClusterPlant_Gleamcap.ExposeData C# (CSharp) 메소드

ExposeData() 공개 메소드

Save and load internal state variables (stored in savegame data).
public ExposeData ( ) : void
리턴 void
        public override void ExposeData()
        {
            base.ExposeData();
            Scribe_Values.LookValue<int>(ref this.lastSporeSpawnTick, "lastSporeSpawnTick");
            Scribe_References.LookReference<GleamcapSporeSpawner>(ref this.sporeSpawner, "sporeSpawner");
        }