private lbl_AddGame_Click ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
리턴 | void |
private void lbl_AddGame_Click(object sender, EventArgs e)
{
Add_New_Game ang = new Add_New_Game();
New_Game game = new New_Game();
DialogResult result = ang.ShowDialog();
if (result== DialogResult.OK)
{
load();
}
else
{
load();
}
}