private void readUBC97_ASD(XmlNode node)
{
UBC97_ASD obj = null;
foreach (DesignOptions opt in model.DesignOptions)
if (opt is UBC97_ASD)
obj = (UBC97_ASD)opt;
if (obj != null)
{
string zone = obj.GetSeismicZoneName(obj.SeisZone);
// obj.THDesign = GetTHDesign(readAttribute(node, "Name", obj.GetTHDesignName(obj.THDesign)));
obj.PatLLF = float.Parse(readAttribute(node, "PatLLF", obj.PatLLF.ToString()));
obj.SRatioLimit = float.Parse(readAttribute(node, "SRatioLimit", obj.SRatioLimit.ToString()));
obj.MaxIter = uint.Parse(readAttribute(node, "MaxIter", obj.MaxIter.ToString()));
obj.SeisZone = GetSeismicZone(readAttribute(node, "SeisZone", zone));
obj.LatFactor = float.Parse(readAttribute(node, "LatFactor", obj.LatFactor.ToString()));
obj.CheckDefl = readAttribute(node, "CheckDefl", obj.CheckDefl.ToString()).Equals("Yes");
obj.DLRat = float.Parse(readAttribute(node, "DLRat", obj.DLRat.ToString()));
obj.SDLAndLLRat = float.Parse(readAttribute(node, "SDLAndLLRat", obj.SDLAndLLRat.ToString()));
obj.LLRat = float.Parse(readAttribute(node, "LLRat", obj.LLRat.ToString()));
obj.TotalRat = float.Parse(readAttribute(node, "TotalRat", obj.TotalRat.ToString()));
obj.NetRat = float.Parse(readAttribute(node, "NetRat", obj.NetRat.ToString()));
model.SteelDesignOptions = obj;
}
}