private Move ( |
||
deltaMove | ||
position | ||
리턴 | void |
private void Move(Vector3 deltaMove, ref Vector3 position)
{
AABRectForOnScreenArea rect = new AABRectForOnScreenArea();
rect.AdjustPanningDeltaMoveToFollowLimits (ref deltaMove, levelLimitMin, levelLimitMax);
position += deltaMove;
}