public CameraState() : this(EloBuddy.Camera.Yaw, EloBuddy.Camera.Pitch, EloBuddy.Camera.ScreenPosition, EloBuddy.Camera.ZoomDistance)
{
}
CameraState::CameraState ( System.Vector2 yaw, float pitch, System.Vector2 screenPos, float zoomDistance ) : System | |
CameraState::CameraState ( System.Vector3 yawPitch, System.Vector2 screenPos, float zoomDistance ) : System |