private void UpdateView(HandData handData)
{
this.View.SetPolygonPoints(coordinateMap.ConvertPoints(handData.Contour.Points));
var fingerCount = handData.FingerCount;
if (fingerCount >= minNumberOfFingersToShowMenu)
{
this.View.Show();
}
else if (fingerCount == 0)
{
this.HideView();
}
if (this.View.IsVisible)
{
this.HoverMenu(coordinateMap.ConvertPoint(handData.FingerPoints.First().Location));
}
}