private BeginSend ( byte buffer, int offset, int size, AsyncCallback callback, object state ) : IAsyncResult | ||
buffer | byte | |
offset | int | |
size | int | |
callback | AsyncCallback | |
state | object | |
리턴 | IAsyncResult |
virtual internal IAsyncResult BeginSend(
byte[] buffer,
int offset,
int size,
AsyncCallback callback,
object state
)
{
CheckDisposed();
return _socket.BeginSend(buffer, offset, size,
SocketFlags.None, callback, state);
}