private Write_SO ( byte buffer, int offset, int size, AsyncCallback cb, object state ) : System | ||
buffer | byte | |
offset | int | |
size | int | |
cb | AsyncCallback | |
state | object | |
리턴 | System |
internal Write_SO(
byte[] buffer,
int offset,
int size,
AsyncCallback cb,
object state) : base(cb, state)
{
_buffer = buffer;
_offset = offset;
_size = size;
}