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BulletCSharp
btVector3
getZ
BulletCSharp.btVector3.getZ C# (CSharp) 메소드
btVector3 1 문서
파일 보기
프로젝트 열기: sanglin307/BulletUnity3D
getZ()
공개
메소드
public
getZ
( ) :
float
리턴
float
public float getZ() { float ret = LinearMathPINVOKE.btVector3_getZ(swigCPtr); return ret; }
btVector3
Dispose
GetObjectFromSwigPtr
GetSwigPtr
absolute
angle
btVector3
closestAxis
cross
deSerialize
deSerializeDouble
deSerializeFloat
distance
distance2
dot
dot3
furthestAxis
fuzzyZero
getCPtr
getSkewSymmetricMatrix
getX
getY
getZ
isZero
length
length2
lerp
maxAxis
maxDot
minAxis
minDot
normalize
normalized
rotate
safeNormalize
serialize
serializeDouble
serializeFloat
setInterpolate3
setMax
setMin
setValue
setW
setX
setY
setZ
setZero
triple
w
x
y
z