BulletCSharp.btUniversalConstraint.getAngle1 C# (CSharp) 메소드

getAngle1() 공개 메소드

public getAngle1 ( ) : float
리턴 float
        public float getAngle1()
        {
            float ret = BulletDynamicsPINVOKE.btUniversalConstraint_getAngle1(swigCPtr);
            return ret;
        }