BoringHeroes.GameLogic.HeroRelated.Hero.Hero C# (CSharp) 메소드

Hero() 공개 메소드

public Hero ( Composite combatOverride, Composite restOverride, Composite pushOverride, string name, int chooseX, int chooseY, int attackRange, int siegeCampLevel, List skills, Talent talents ) : System
combatOverride Composite
restOverride Composite
pushOverride Composite
name string
chooseX int
chooseY int
attackRange int
siegeCampLevel int
skills List
talents Talent
리턴 System
        public Hero(Composite combatOverride, Composite restOverride, Composite pushOverride, string name, int chooseX,
            int chooseY, int attackRange, int siegeCampLevel, List<Skill> skills, Talent[] talents)
        {
            this.combatOverride = combatOverride;
            this.restOverride = restOverride;
            this.pushOverride = pushOverride;
            Name = name;
            ChooseX = chooseX;
            ChooseY = chooseY;
            AttackRange = attackRange;
            SiegeCampLevel = siegeCampLevel;
            Skills = skills;
            Talents = talents;
        }
Hero