BnetServer.Packets.Services.GameUtilitiesService.HandleRealmListRequest C# (CSharp) 메소드

HandleRealmListRequest() 정적인 개인적인 메소드

static private HandleRealmListRequest ( ClientRequest clientRequest, BnetSession session ) : System.Threading.Tasks.Task
clientRequest ClientRequest
session BnetServer.Network.BnetSession
리턴 System.Threading.Tasks.Task
        static async Task HandleRealmListRequest(ClientRequest clientRequest, BnetSession session)
        {
            var realmJoinRequest = clientRequest.GetVariant("Command_RealmListRequest_v1_b9")?.StringValue;
            var realmListTicket = clientRequest.GetVariant("Param_RealmListTicket")?.BlobValue.ToByteArray();

            if (session.RealmListTicket.Compare(realmListTicket))
            {
                var realmListResponse = new ClientResponse();
                var realmlist = new RealmListUpdates();

                realmListResponse.Attribute.Add(new Bgs.Protocol.Attribute
                {
                    Name = "Param_RealmList",
                    Value = new Variant
                    {
                        BlobValue = ByteString.CopyFrom(Deflate("JSONRealmListUpdates", realmlist))
                    }
                });

                var realmCharacterCountList = new RealmCharacterCountList();

                realmListResponse.Attribute.Add(new Bgs.Protocol.Attribute
                {
                    Name = "Param_CharacterCountList",
                    Value = new Variant
                    {
                        BlobValue = ByteString.CopyFrom(Deflate("JSONRealmCharacterCountList", realmCharacterCountList))
                    }
                });

                await session.Send(realmListResponse);
            }
        }