private mouseUp ( object sender, MouseEventArgs e ) : void | ||
sender | object | |
e | MouseEventArgs | |
리턴 | void |
private void mouseUp(object sender, MouseEventArgs e)
{
this.MouseMove -= this.mouseMove;
if (!dragging)
for (int i = buttons.Count - 1; i >= 0; i--)
if (pointInPolygon(e.Location, buttons[i].ClickLocation))
{
buttons[i].onClicked(e);
break;
}
dragging = false;
}