public void getRandomThumbs(ContentManager Content) { for(int i = 0; i < 5; i++) { //Texture2D mapThumbtext = Content.Load<Texture2D>("MapData/" + pickMap() + "Thumb"); Texture2D mapThumbtext = Content.Load<Texture2D>("MapData/" + mapNames[i] + "Color"); thumbnails[i] = mapThumbtext; } }