public void SetWeaponTechs(List<Technology> techs)
{
UnresearchedWeaponTechs = new List<Technology>(techs);
ResearchedWeaponTechs = new List<Technology>();
foreach (var tech in techs)
{
if (tech.TechLevel == 1)
{
ResearchedWeaponTechs.Add(tech);
UnresearchedWeaponTechs.Remove(tech);
}
}
}