private int PowerRequiredForManeuver(int maneuverAmount)
{
switch (_shipDesign.Size)
{
case Ship.SMALL:
{
return maneuverAmount * 2;
}
case Ship.MEDIUM:
{
return maneuverAmount * 15;
}
case Ship.LARGE:
{
return maneuverAmount * 100;
}
case Ship.HUGE:
{
return maneuverAmount * 700;
}
}
return -1;
}