public void Draw(float x, float y)
{
Draw(x, y, 1.0f, 1.0f, Color.White);
}
BBSprite::Draw ( float x, float y, float scaleX, float scaleY ) : void | |
BBSprite::Draw ( float x, float y, float scaleX, float scaleY, Color color ) : void | |
BBSprite::Draw ( float x, float y, float scaleX, float scaleY, Color color, float angle ) : void | |
BBSprite::Draw ( float x, float y, float scaleX, float scaleY, byte alpha ) : void |