private GetTeamPlayer ( |
||
currentPlayer | ||
리턴 |
internal Player GetTeamPlayer( Player currentPlayer )
{
if( currentPlayer == _southPlayer )
return _northPlayer;
if( currentPlayer == _eastPlayer )
return _westPlayer;
if( currentPlayer == _northPlayer )
return _southPlayer;
if( currentPlayer == _westPlayer )
return _eastPlayer;
return _southPlayer;
}
private Player FindBiggestEqualCombinationHolder( ) { CardCombination biggest = null; CardCombination second = null; Player biggestPlayer = null; Player secondPlayer = null; foreach (DictionaryEntry de in _mapEqualCombinationToPlayer) { CardCombination current = de.Key as CardCombination; if (biggest != null) { if (current.CompareTo(biggest) > 1) { biggest = current; biggestPlayer = de.Value as Player; } else if (current.CompareTo(biggest) == 0) { second = current; secondPlayer = de.Value as Player; } } else { biggest = current; biggestPlayer = de.Value as Player; } } if (biggest != null && second != null) { if (biggestPlayer == secondPlayer || biggestPlayer == _game.GetTeamPlayer(secondPlayer)) { return(biggestPlayer); } } else if (biggest != null) { return(biggestPlayer); } return(null); }