private void LoadStreamUris()
{
lock(stream_uris) {
if(track != null) {
foreach(Uri uri in track.Locations) {
LoadStreamUri(uri.AbsoluteUri);
}
} else {
LoadStreamUri(single_location.AbsoluteUri);
}
loaded = true;
}
ServiceManager.PlayerEngine.TrackIntercept -= OnTrackIntercept;
OnParsingPlaylistFinished();
if (ServiceManager.PlayerEngine.CurrentTrack == this) {
PlayCore();
} else {
trying_to_play = false;
}
}