BEPUphysics.EntityStateManagement.InterpolatedStatesManager.GetState C# (CSharp) 메소드

GetState() 공개 메소드

Returns an interpolated state associated with an entity with the given index. Does not lock the FlipLocker.
public GetState ( int motionStateIndex ) : RigidTransform
motionStateIndex int Motion state of the entity.
리턴 BEPUutilities.RigidTransform
        public RigidTransform GetState(int motionStateIndex)
        {
            return states[motionStateIndex];
        }