BEPUphysics.Entities.MorphableEntity.MorphableEntity C# (CSharp) 메소드

MorphableEntity() 공개 메소드

Constructs a new morphable entity.
public MorphableEntity ( EntityCollidable collisionInformation ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
collisionInformation BEPUphysics.BroadPhaseEntries.MobileCollidables.EntityCollidable Collidable to use with the entity.
리턴 BEPUphysics.BroadPhaseEntries.MobileCollidables
        public MorphableEntity(EntityCollidable collisionInformation)
            : base(collisionInformation)
        {
        }

Same methods

MorphableEntity::MorphableEntity ( EntityCollidable collisionInformation, float mass ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityCollidable collisionInformation, float mass, Matrix3x3 inertiaTensor ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityCollidable collisionInformation, float mass, Matrix3x3 inertiaTensor, float volume ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityShape shape ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityShape shape, float mass ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityShape shape, float mass, Matrix3x3 inertiaTensor ) : BEPUphysics.BroadPhaseEntries.MobileCollidables
MorphableEntity::MorphableEntity ( EntityShape shape, float mass, Matrix3x3 inertiaTensor, float volume ) : BEPUphysics.BroadPhaseEntries.MobileCollidables