public abstract FindVisibleNodes ( Axiom.SceneManagers.PortalConnected.PCZCamera camera, List |
||
camera | Axiom.SceneManagers.PortalConnected.PCZCamera | |
visibleNodeList | List |
|
queue | ||
visibleBounds | ||
onlyShadowCasters | bool | |
displayNodes | bool | |
showBoundingBoxes | bool | |
리턴 | void |
public abstract void FindVisibleNodes( PCZCamera camera,
ref List<PCZSceneNode> visibleNodeList,
RenderQueue queue,
VisibleObjectsBoundsInfo visibleBounds,
bool onlyShadowCasters,
bool displayNodes,
bool showBoundingBoxes );