public FrameStarted ( object sender, FrameEventArgs evt ) : void | ||
sender | object | |
evt | FrameEventArgs | |
리턴 | void |
public virtual void FrameStarted( object sender, FrameEventArgs evt )
{
CaptureInputDevices(); // capture input
// manually call sample callback to ensure correct order
if ( CurrentSample != null && !IsSamplePaused )
{
CurrentSample.FrameStarted( evt );
}
}