public Execute ( |
||
sm | ||
rs | Axiom.Graphics.RenderSystem | |
리턴 | void |
public override void Execute( SceneManager sm, RenderSystem rs )
{
MaterialManager matMgr = MaterialManager.Instance;
PreviousSchemeName = matMgr.ActiveScheme;
PreviousLateResolving = sm.IsLateMaterialResolving;
sm.IsLateMaterialResolving = true;
}