public AllocateVertexBufferCopy ( |
||
sourceBuffer | ||
licenseType | BufferLicenseRelease | |
licensee | IHardwareBufferLicensee | |
copyData | bool | |
리턴 |
public override HardwareVertexBuffer AllocateVertexBufferCopy( HardwareVertexBuffer sourceBuffer, BufferLicenseRelease licenseType, IHardwareBufferLicensee licensee, bool copyData )
{
return _baseInstance.AllocateVertexBufferCopy( sourceBuffer, licenseType, licensee, copyData );
}