protected void DestroyCpuVertexData()
{
if (mVertexDataRecord != null && mVertexDataRecord.CpuVertexData != null)
{
// delete the bindings and declaration manually since not from a buf mgr
mVertexDataRecord.CpuVertexData.vertexDeclaration = null;
mVertexDataRecord.CpuVertexData.vertexBufferBinding = null;
mVertexDataRecord.CpuVertexData = null;
}
}
/// <summary>