Automata.Z3.Tests.Z3_STTests.MkDecode C# (CSharp) 메소드

MkDecode() 개인적인 정적인 메소드

private static MkDecode ( Microsoft.Automata.STBuilder stb, Microsoft.Z3.Sort charSort ) : Microsoft.Automata.ST
stb Microsoft.Automata.STBuilder
charSort Microsoft.Z3.Sort
리턴 Microsoft.Automata.ST
        private static STz3 MkDecode(STBuilderZ3 stb, Sort charSort)
        {
            var z3p = stb.Solver;
            Expr tt = z3p.True;
            Expr[] eps = new Expr[] { };
            List<Move<Rulez3>> rules = new List<Move<Rulez3>>();
            Expr x = stb.MkInputVariable(charSort);
            Sort regSort = z3p.MkTupleSort(charSort, charSort);
            //the compound register
            Expr yz = stb.MkRegister(regSort);
            //the individual registers
            Expr y = z3p.MkProj(0, yz);
            Expr z = z3p.MkProj(1, yz);
            //constant characer values
            Expr amp = z3p.MkNumeral((int)'&', charSort);
            Expr sharp = z3p.MkNumeral((int)'#', charSort);
            Expr semi = z3p.MkNumeral((int)';', charSort);
            Expr zero = z3p.MkNumeral((int)'0', charSort);
            Expr nine = z3p.MkNumeral((int)'9', charSort);
            Expr _1 = z3p.MkNumeral(1, charSort);
            Expr _0 = z3p.MkNumeral(0, charSort);
            Expr _10 = z3p.MkNumeral(10, charSort);
            Expr _48 = z3p.MkNumeral(48, charSort);
            //initial register value
            Expr _11 = z3p.MkTuple(_1, _1);
            //various terms
            Expr xNEQ0 = z3p.MkNeq(x, _0);
            Expr xEQ0 = z3p.MkEq(x, _0);
            Expr xNEQamp = z3p.MkNeq(x, amp);
            Expr xEQamp = z3p.MkEq(x, amp);
            Expr xNEQsharp = z3p.MkNeq(x, sharp);
            Expr xEQsharp = z3p.MkEq(x, sharp);
            Expr xNEQsemi = z3p.MkNeq(x, semi);
            Expr xEQsemi = z3p.MkEq(x, semi);
            Expr xIsDigit = z3p.MkAnd(z3p.MkCharLe(zero, x), z3p.MkCharLe(x, nine));
            Expr yIsDigit = z3p.MkAnd(z3p.MkCharLe(zero, y), z3p.MkCharLe(y, nine));
            Expr zIsDigit = z3p.MkAnd(z3p.MkCharLe(zero, z), z3p.MkCharLe(z, nine));
            Expr yzAreDigits = z3p.MkAnd(yIsDigit, zIsDigit);
            Expr xIsNotDigit = z3p.MkNot(xIsDigit);
            Expr decode = z3p.MkCharAdd(z3p.MkCharMul(_10, z3p.MkCharSub(y, _48)), z3p.MkCharSub(z, _48));
            //final state
            rules.Add(stb.MkFinalOutput(5, tt));
            //terminating rules
            rules.Add(stb.MkRule(0, 5, xEQ0, _11, _0));
            rules.Add(stb.MkRule(1, 5, xEQ0, _11, amp, _0));
            rules.Add(stb.MkRule(2, 5, xEQ0, _11, amp, sharp, _0));
            rules.Add(stb.MkRule(3, 5, xEQ0, _11, amp, sharp, y, _0));
            rules.Add(stb.MkRule(4, 5, xEQ0, _11, amp, sharp, y, z, _0));
            //main rules
            //rules from state q0
            rules.Add(stb.MkRule(0, 0, z3p.MkAnd(xNEQ0, xNEQamp), yz, x));
            rules.Add(stb.MkRule(0, 1, z3p.MkAnd(xNEQ0, xEQamp), yz));
            //rules from state q1
            rules.Add(stb.MkRule(1, 0, z3p.MkAnd(xNEQ0, z3p.MkAnd(xNEQamp, xNEQsharp)), yz, amp, x));
            rules.Add(stb.MkRule(1, 1, z3p.MkAnd(xNEQ0, xEQamp), yz, amp));
            rules.Add(stb.MkRule(1, 2, z3p.MkAnd(xNEQ0, xEQsharp), yz));
            //rules from state q2
            rules.Add(stb.MkRule(2, 0, z3p.MkAnd(xNEQ0, z3p.MkAnd(xNEQamp, xIsNotDigit)), yz, amp, sharp, x));
            rules.Add(stb.MkRule(2, 1, z3p.MkAnd(xNEQ0, xEQamp), yz, amp, sharp));
            rules.Add(stb.MkRule(2, 3, z3p.MkAnd(xNEQ0, xIsDigit), z3p.MkTuple(x, z)));
            //rules from state q3
            rules.Add(stb.MkRule(3, 0, z3p.MkAnd(xNEQ0, z3p.MkAnd(xNEQamp, xIsNotDigit)), _11, amp, sharp, y, x));
            rules.Add(stb.MkRule(3, 1, z3p.MkAnd(xNEQ0, xEQamp), _11, amp, sharp, y));
            rules.Add(stb.MkRule(3, 4, z3p.MkAnd(xNEQ0, xIsDigit), z3p.MkTuple(y, x)));
            //rules from state q4
            rules.Add(stb.MkRule(4, 0, z3p.MkAnd(xNEQ0, xEQsemi), _11, decode));
            rules.Add(stb.MkRule(4, 0, z3p.MkAnd(xNEQ0, z3p.MkAnd(xNEQsemi, xNEQamp)), _11, amp, sharp, y, z, x));
            rules.Add(stb.MkRule(4, 1, z3p.MkAnd(xNEQ0, xEQamp), _11, amp, sharp, y, z));

            STz3 st = stb.MkST("Decode", _11, charSort, charSort, regSort, 0, rules);
            return st;
        }