public void SetSkillEffect(SkillId skillId, short skillVar, short value, UpgradeValueType valueType) { Unk2 = 0x1B; Stat = UpgradeStat.Skill; ValueType = valueType; Value = value; SkillId = skillId; SkillVar = skillVar; }
public void UpgradeEffectSkillEffect() { var effect = new UpgradeEffect(UpgradeType.Suffix); effect.SetSkillEffect(SkillId.Smash, 1, 100, UpgradeValueType.Percent); Assert.Equal(( "01 00 00 00 00 00 00 00 1B 00 00 00 9B 01 64 00" + "22 4E 01 00 0A 00 00 00 00 00 00 00 0A 00 00 00" + "00 00 00 00" ).Replace(" ", ""), ToHex(effect)); }