Aura.Channel.World.Dungeons.Puzzles.MonsterGroup.OnDeath C# (CSharp) 메소드

OnDeath() 개인적인 메소드

Raised when one of the monsters dies.
private OnDeath ( Creature creature, Creature killer ) : void
creature Aura.Channel.World.Entities.Creature
killer Aura.Channel.World.Entities.Creature
리턴 void
		private void OnDeath(Creature creature, Creature killer)
		{
			Interlocked.Decrement(ref _remaining);
			this.Puzzle.Script.OnMonsterDead(this.Puzzle, this);
		}