AssetBundleGraph.Modifiers.MaterialModifier.GenerateSettingMaterial C# (CSharp) 메소드

GenerateSettingMaterial() 개인적인 메소드

private GenerateSettingMaterial ( ) : Material
리턴 UnityEngine.Material
        private Material GenerateSettingMaterial()
        {
            var mat = new Material(this.shader);
            mat.SetFloat("_Mode", (int)this.blendMode);

            return mat;
        }